AoeStats
← Darken Drache

Black Forest

514224359Analyzed
2v2 RM · 2d ago on Oct 17, 2026· 46m 8s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Britons · Vietnam
1111
+15
🇵🇪 Khmer · Peru
1030
+18
vs
🇲🇽 Persians · Mexico
1106
-17
🇲🇽 Teutons · Mexico
1068
-16
Player eAPM Actions Feudal Castle Imperial Opening
38 1,752 12:15 17:12 33:04 ⛏ Fish Boom FC
25 1,131 11:30 15:03 33:55 ⛏ Fast Castle
18 828 11:56 19:00 33:21 ⛏ Fast Castle
13 612 12:33 17:03 43:40 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,985 27,575 11,820 4,615 61,995 77,733
15,780 17,337 3,840 2,910 39,867 43,642
18,105 14,019 5,955 1,310 39,389 44,167
11,775 8,246 5,440 1,530 26,991 28,318
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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