AoeStats
← Tramdan

Black Forest

511596971Analyzed
4v4 RM · 12d ago on Oct 5, 2026· 54m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Danes · United Kingdom
1027
+9
🇬🇧 Varangians · United Kingdom
744
+20
🇬🇧 Bohemians · United Kingdom
732
+21
🇬🇧 Khmer · United Kingdom
731
+21
vs
🇦🇷 Cumans · Argentina
854
-18
🇦🇷 Bohemians · Argentina
853
-18
🇵🇰 Khmer · Pakistan
850
-49
🇩🇪 Teutons · Germany
839
-17
Player eAPM Actions Feudal Castle Imperial Opening
27 1,461 11:47 16:59 35:25 ⛏ Fast Castle
15 828 12:45 24:34 38:57 ⛏ Fast Castle
14 770 13:22 22:23 33:50 ⛏ Fast Castle
14 748 14:16 36:12 52:51 ⚔ Skirmisher Rush
13 680 14:44 28:57 41:30 ⚔ Archer Rush
13 718 13:55 18:53 32:42 ⛏ Fast Castle
8 455 11:31 30:34 41:24
8 426 14:05 19:03 30:38 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,710 16,043 13,715 4,110 66,578 95,732
19,645 10,704 13,730 1,560 45,639 52,422
8,380 15,438 11,485 1,380 36,683 41,129
10,900 13,299 7,565 3,005 34,769 45,377
14,970 5,165 5,020 3,130 28,285 34,178
14,015 7,090 4,755 1,430 27,290 32,033
10,910 9,507 2,435 1,255 24,107 27,425
10,000 6,819 2,765 1,505 21,089 26,118
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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