AoeStats
← netboks

Arena

513485183Analyzed
2v2 RM · 2d ago on Oct 13, 2026· 61m 21s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇮 Teutons · Finland
683
+12
🇫🇮 Chinese · Finland
681
+13
vs
🇪🇸 Spanish · Spain
615
-13
🇧🇾 Vikings · Belarus
576
-11
Player eAPM Actions Feudal Castle Imperial Opening
30 1,830 11:24 15:50 28:39 ⛏ Fast Castle
19 1,147 11:06 19:11 36:43 ⛏ Fast Castle
16 992 10:22 19:53 34:42 ⛏ Fast Castle
6 373 — — —

Resources

Player Food Wood Gold Stone Spent Collected
27,945 20,310 25,025 700 73,980 83,427
21,055 14,135 10,860 1,685 47,735 48,354
18,635 12,155 4,625 2,090 37,505 42,103
900 200 50 0 1,150 1,608
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.