AoeStats
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Arena

511472013Analyzed
4v4 RM · 11d ago on Oct 5, 2026· 36m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇿 Slavs · New Zealand
850
+17
🇦🇺 Burgundians · Australia
815
+19
🇨🇴 Celts · Colombia
768
+21
🇰🇷 Wu · South Korea
762
+21
vs
🇰🇷 Japanese · South Korea
894
-20
🇭🇰 Bohemians · Hong Kong SAR China
879
-20
🇨🇳 Magyars · China
874
-19
🇹🇼 Ethiopians · Taiwan
856
-19
Player eAPM Actions Feudal Castle Imperial Opening
35 1,304 11:15 14:59 28:49 ⛏ Fast Castle
33 1,223 12:35 16:49 35:50 ⛏ Fast Castle
27 1,001 12:39 22:48 — ⛏ Fast Castle
24 896 11:05 15:38 33:09 ⛏ Fast Castle
22 831 11:46 20:14 — ⚔ Towers FC
22 824 11:39 15:52 — ⛏ Fast Castle
21 770 10:36 23:03 33:16 ⚔ Towers FC
12 454 11:19 23:48 36:52 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
17,450 16,220 5,850 2,150 41,670 46,586
18,280 13,840 5,715 1,940 39,775 47,409
15,200 11,670 5,240 2,150 34,260 44,424
12,875 10,730 8,100 2,050 33,755 36,457
11,650 6,670 3,400 1,900 23,620 26,016
8,925 9,120 3,570 1,850 23,465 29,421
9,275 7,655 3,130 1,950 22,010 24,613
8,450 6,960 4,115 1,300 20,825 23,402
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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