AoeStats
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Black Forest

515497536Analyzed
4v4 RM · 14d ago on Oct 22, 2026· 35m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇹 Malay · Austria
1537
+14
🇪🇸 Wu · Spain
1535
+14
🇺🇸 Burmese · United States
1516
+15
🇩🇰 Saracens · Denmark
1488
+16
vs
🇳🇱 Byzantines · Netherlands
1614
-20
🇩🇪 Muisca · Germany
1554
-17
🇦🇺 Gurjaras · Australia
1425
-12
🇧🇷 Turks · Brazil
1367
-10
Player eAPM Actions Feudal Castle Imperial Opening
63 2,266 9:53 20:06 — ⚔ Scout Rush
45 1,628 11:02 21:30 34:56 ⚔ M@A into Archers
37 1,321 10:59 15:10 29:16 ⛏ Fast Castle
36 1,279 8:30 26:50 — ⚔ M@A Rush
36 1,279 11:08 20:58 — ⛏ Fast Castle
31 1,110 11:06 14:46 — ⛏ Fast Castle
21 741 13:03 24:51 — ⛏ Fast Castle
21 747 11:38 15:54 31:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,435 13,598 7,925 1,750 42,708 44,590
15,745 7,290 4,220 275 27,530 27,371
12,535 8,731 3,750 850 25,866 26,433
12,035 8,025 3,520 400 23,980 29,022
12,365 7,640 3,525 125 23,655 26,685
9,000 7,299 1,790 525 18,614 28,808
5,220 3,799 1,325 360 10,704 12,881
3,320 2,789 950 1,000 8,059 8,827
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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