AoeStats
← AngelusMagno

Arena

513811575Analyzed
4v4 RM · 2d ago on Oct 15, 2026· 54m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇰 Vietnamese · Denmark
1026
+15
🇨🇳 Magyars · China
1022
+15
🇫🇮 Persians · Finland
1016
+15
🇨🇳 Bengalis · China
955
+17
vs
🇹🇼 Bohemians · Taiwan
1053
-49
🇨🇳 Inca · China
988
-15
🇨🇳 Khmer · China
977
-15
🇨🇳 Slavs · China
967
-14
Player eAPM Actions Feudal Castle Imperial Opening
57 3,088 11:19 17:08 30:21 ⛏ Fast Castle
37 2,014 10:53 17:49 37:33 ⛏ Fast Castle
30 1,653 9:25 13:27 29:45 ⛏ Fast Castle
27 1,462 10:40 15:07 30:41 ⛏ Fast Castle
27 1,477 13:04 16:49 31:21 ⛏ Fast Castle
23 1,246 12:29 16:13 31:46 ⛏ Fast Castle
21 1,161 11:17 16:27 28:21 ⛏ Fast Castle
21 1,169 11:27 15:01 29:39 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
48,350 43,045 9,450 1,700 102,545 109,712
35,810 19,645 40,675 4,200 100,330 106,498
25,470 26,570 20,905 5,400 78,345 87,393
44,135 11,580 18,160 4,100 77,975 89,513
18,460 29,950 20,610 4,270 73,290 99,394
34,015 16,220 15,185 2,350 67,770 79,329
22,880 23,978 8,905 1,600 57,363 77,536
25,200 11,465 7,440 950 45,055 47,445
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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