AoeStats
← AngelusMagno

Arena

511009305Analyzed
4v4 RM · 14d ago on Oct 3, 2026· 54m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇰 Turks · Denmark
1071
+13
🇪🇸 Italians · Spain
1025
+15
🇩🇰 Vietnamese · Denmark
1011
+15
🇩🇪 Hindustanis · Germany
976
+17
vs
🇨🇳 Spanish · China
1069
-18
🇹🇼 Portuguese · Taiwan
993
-15
🇨🇳 Huns · China
986
-14
🇦🇺 Italians · Australia
949
-13
Player eAPM Actions Feudal Castle Imperial Opening
30 1,618 11:19 15:51 38:24 ⛏ Fast Castle
28 1,511 12:10 15:45 28:40 ⛏ Fast Castle
27 1,486 11:35 16:37 34:18 ⛏ Fast Castle
25 1,353 13:15 17:40 41:38 ⚔ FC into Skirms
24 1,290 8:46 15:14 30:02 ⛏ Fast Castle
22 1,186 11:54 17:14 37:06 ⛏ Fast Castle
22 1,188 12:47 17:18 31:23 ⛏ Fast Castle
15 797 10:58 15:23 29:10 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,210 20,575 20,690 3,790 85,265 101,490
32,995 20,385 15,135 1,600 70,115 73,736
24,745 21,100 16,080 2,705 64,630 69,570
21,375 19,285 18,645 2,800 62,105 87,767
20,725 20,600 10,245 2,150 53,720 66,089
17,325 22,560 7,505 1,505 48,895 66,640
18,455 14,025 9,110 1,630 43,220 46,057
18,595 9,440 7,650 2,150 37,835 43,430
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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