AoeStats
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Black Forest

513346014Analyzed
4v4 RM · 2d ago on Oct 13, 2026· 40m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Malay · China
1220
+8
🇬🇷 Persians · Greece
1151
+10
🇬🇷 Khmer · Greece
1063
+14
🇨🇳 Bohemians · China
909
+20
vs
1100
-16
🇨🇴 Persians · Colombia
1008
-13
🇰🇷 Aztecs · South Korea
994
-12
🇵🇱 Mongols · Poland
973
-11
Player eAPM Actions Feudal Castle Imperial Opening
42 1,711 15:43 20:50 40:45 ⛏ Fast Castle
39 1,574 10:09 14:12 29:01 ⛏ Fast Castle
36 1,476 11:39 15:45 32:25 ⛏ Fast Castle
25 1,026 12:38 25:40 35:40 ⚔ Scout Rush
23 959 12:10 17:16 34:21 ⛏ Fast Castle
21 861 12:16 15:57 30:18 ⛏ Fast Castle
18 750 11:41 19:12 32:37 ⛏ Fast Castle
16 669 10:32 14:51 28:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,300 14,685 22,565 905 77,455 82,799
20,690 19,545 9,050 1,970 51,255 60,677
23,170 10,925 10,255 2,800 47,150 52,469
19,190 13,709 7,990 2,430 43,319 50,197
13,680 14,697 8,040 1,715 38,132 49,139
19,360 9,970 5,895 2,870 38,095 44,435
10,825 6,580 3,810 1,075 22,290 25,094
9,360 8,002 1,940 1,080 20,382 25,078
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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