AoeStats
← RománMás3

Nomad

511447908Analyzed
4v4 RM · 13d ago on Oct 5, 2026· 50m 43s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Inca · Argentina
1732
+12
🇦🇷 Armenians · Argentina
1730
+12
🇦🇷 Burgundians · Argentina
1709
+13
🇦🇷 Byzantines · Argentina
1692
+14
vs
🇨🇴 Persians · Colombia
1664
-14
🇻🇳 Malians · Vietnam
1651
-13
🇨🇳 Berbers · China
1648
-13
🇹🇼 Shu · Taiwan
1602
-11
Player eAPM Actions Feudal Castle Imperial Opening
62 3,169 12:03 22:11 32:51 ⛏ Fish Boom into Galleys FC
56 2,819 12:37 17:07 37:19 ⛏ Fish Boom FC into Fire Galleys
50 2,550 13:02 16:43 32:29 ⛏ Fish Boom FC
49 2,494 13:10 17:32 50:31 ⛏ Fish Boom FC
44 2,219 11:40 23:27 40:53 ⛏ Fish Boom into Galleys FC
43 2,185 14:15 18:03 34:05 ⛏ Fish Boom FC
38 1,918 14:07 17:46 38:33 ⛏ Fish Boom FC
36 1,839 13:57 17:45 26:55 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
27,460 21,839 17,330 3,110 69,739 72,344
19,865 27,231 15,545 3,150 65,791 72,615
24,210 25,868 12,065 1,055 63,198 63,145
19,145 19,679 10,060 4,900 53,784 60,153
19,145 20,822 10,430 2,365 52,762 56,520
15,975 21,645 10,865 4,140 52,625 61,914
19,230 13,633 7,010 2,360 42,233 44,756
12,930 15,025 5,140 2,220 35,315 37,474
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.