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African Clearing

512370331Analyzed
4v4 RM · 9d ago on Oct 9, 2026· 59m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bohemians · China
938
+15
🇫🇷 Mongols · France
934
+16
🇬🇧 Franks · United Kingdom
922
+16
🇷🇴 Khitans · Romania
910
+17
vs
🇹🇼 Mongols · Taiwan
970
-19
🇨🇱 Vietnamese · Chile
933
-16
🇧🇷 Japanese · Brazil
908
-15
🇦🇺 Saxons · Australia
887
-14
Player eAPM Actions Feudal Castle Imperial Opening
34 2,007 13:41 20:06 38:50 ⛏ Fast Castle
29 1,750 15:51 22:30 39:39 ⛏ Fish Boom
28 1,657 16:01 23:12 44:31 ⛏ Fish Boom FC
21 1,269 15:21 24:22 39:46 ⚔ Scout Rush
18 1,097 14:01 24:46 45:55 ⚔ Scout Rush
17 1,000 15:48 29:07 43:26 ⚔ Scout Rush
14 853 15:59 27:41 46:31
14 847 17:46 21:27 45:08 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,685 20,588 19,920 3,300 68,493 73,332
24,160 28,381 10,375 1,815 64,731 70,840
30,285 10,965 18,095 1,800 61,145 72,474
15,640 15,453 17,480 3,000 51,573 65,940
18,050 19,939 8,385 3,235 49,609 54,493
15,745 18,300 12,430 2,450 48,925 63,246
19,820 16,485 9,055 2,710 48,070 52,469
13,765 11,185 6,530 2,350 33,830 42,697
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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