AoeStats
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Arena

513279781Analyzed
4v4 RM · 5d ago on Oct 12, 2026· 44m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Ethiopians · Brazil
1248
+15
🇦🇷 Teutons · Argentina
1231
+15
🇫🇷 Cumans · France
1222
+16
🇸🇮 Byzantines · Slovenia
1222
+16
vs
🇲🇽 Poles · Mexico
1255
-17
🇲🇽 Bulgarians · Mexico
1223
-16
🇨🇴 Bohemians · Colombia
1206
-15
🇨🇦 Varangians · Canada
1191
-14
Player eAPM Actions Feudal Castle Imperial Opening
42 1,889 10:29 14:44 25:51 ⛏ Fast Castle
40 1,783 8:56 20:15 34:43 ⛏ Fast Castle
39 1,751 8:20 22:55 33:36 ⚔ Towers FC
38 1,693 9:59 13:32 29:21 ⛏ Fast Castle
36 1,583 11:21 14:58 — ⛏ Fast Castle
28 1,224 11:05 15:05 35:31 ⛏ Fast Castle
27 1,187 10:35 15:15 35:22 ⛏ Fast Castle
18 820 11:51 15:32 32:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,615 20,800 14,480 1,090 63,985 71,970
27,260 15,155 11,440 2,800 56,655 61,338
19,430 18,945 8,970 2,150 49,495 59,235
17,770 16,915 8,690 1,605 44,980 48,622
20,090 12,080 10,995 850 44,015 53,918
20,460 15,068 5,995 1,785 43,308 54,897
16,455 11,415 3,670 1,950 33,490 37,950
8,880 7,960 4,620 2,140 23,600 26,040
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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