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MegaRandom

509309835Analyzed
4v4 RM · 20d ago on Sep 26, 2026· 45m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Cumans · Germany
907
+15
🇹🇼 Aztecs · Taiwan
898
+16
🇨🇳 Japanese · China
828
+18
🇨🇳 Saxons · China
813
+20
vs
🇱🇹 Huns · Lithuania
915
-18
🇱🇹 Celts · Lithuania
896
-18
🇱🇹 Varangians · Lithuania
880
-17
🇱🇹 Huns · Lithuania
853
-16
Player eAPM Actions Feudal Castle Imperial Opening
31 1,396 12:46 26:46 — ⚔ Archers into Towers
30 1,341 12:54 21:06 — ⛏ Fast Castle
27 1,206 12:35 19:42 41:58 ⛏ Fast Castle
25 1,113 11:54 16:18 31:11 ⛏ Fast Castle
16 729 10:31 20:58 36:14 ⛏ Fast Castle
15 681 11:43 18:11 — ⛏ Fast Castle
13 566 14:21 23:24 40:23 ⛏ Fast Castle
4 202 20:32 42:03 — ⚔ M@A Rush

Resources

Player Food Wood Gold Stone Spent Collected
17,810 11,430 8,025 400 37,665 42,661
12,560 13,440 5,925 2,460 34,385 44,416
11,985 12,438 4,685 2,700 31,808 34,097
14,765 7,070 7,920 100 29,855 35,469
12,395 6,345 4,155 3,060 25,955 26,933
9,190 10,045 2,035 100 21,370 22,981
9,985 4,860 3,115 200 18,160 20,669
4,775 4,445 1,775 100 11,095 13,121
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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