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514424523Analyzed
4v4 RM · 20d ago on Oct 17, 2026· 40m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Khmer · India
1152
+12
🇮🇳 Britons · India
1129
+13
🇮🇳 Persians · India
1111
+14
🇮🇳 Aztecs · India
1014
+35
vs
🇷🇺 Celts · Russia
1134
-17
🇺🇸 Vietnamese · United States
1084
-15
🇵🇹 Byzantines · Portugal
1034
-13
🇷🇺 Turks · Russia
1027
-13
Player eAPM Actions Feudal Castle Imperial Opening
50 2,019 10:35 14:24 35:08 ⛏ Fast Castle
47 1,926 10:02 13:50 37:47 ⛏ Fast Castle
30 1,226 10:17 23:38 — ⚔ Archer Rush
26 1,044 10:40 17:28 — ⛏ Fast Castle
20 813 11:46 16:46 32:46 ⛏ Fast Castle
17 676 11:26 17:55 — ⛏ Fast Castle
15 605 12:57 19:01 — ⛏ Fast Castle
15 622 12:37 17:32 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,020 12,833 7,520 2,835 43,208 47,251
17,740 9,365 8,745 1,605 37,455 44,226
10,150 10,235 5,325 1,650 27,360 29,896
11,735 9,525 3,070 160 24,490 26,111
8,840 9,075 4,470 1,625 24,010 27,422
8,920 10,880 3,300 225 23,325 28,733
11,260 5,790 3,410 2,050 22,510 24,333
5,105 5,580 790 1,305 12,780 14,193
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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