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Arena

511245675Analyzed
4v4 RM · 13d ago on Oct 4, 2026· 33m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bohemians · China
1241
+10
🇨🇳 Franks · China
1208
+11
🇨🇳 Ethiopians · China
1150
+14
🇨🇳 Inca · China
1131
+15
vs
🇸🇪 Britons · Sweden
1168
-15
🇨🇳 Wei · China
1157
-14
🇨🇳 Britons · China
1063
-11
🇨🇳 Romans · China
1029
-10
Player eAPM Actions Feudal Castle Imperial Opening
45 1,501 11:19 15:04 20:37 ◆ FC into Fast Imp
37 1,217 12:22 17:58 29:31 ⛏ Fast Castle
35 1,163 10:21 14:45 29:51 ⛏ Fast Castle
33 1,098 11:01 15:46 — ⛏ Fast Castle
27 893 9:37 14:14 27:08 ⛏ Fast Castle
24 794 10:25 14:00 28:27 ⛏ Fast Castle
17 571 10:53 15:03 — ⛏ Fast Castle
13 430 10:41 16:06 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,045 12,355 7,580 1,050 39,030 41,304
14,270 11,355 5,355 1,000 31,980 37,125
12,800 11,450 6,195 950 31,395 37,089
10,505 5,305 2,820 2,295 20,925 26,656
10,515 7,440 1,440 1,100 20,495 29,163
10,720 5,505 620 1,600 18,445 22,434
8,775 5,720 1,715 1,500 17,710 23,341
6,555 6,665 3,100 200 16,520 19,174
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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