AoeStats
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African Clearing

511795229Analyzed
4v4 RM · 1mo ago on Oct 6, 2026· 49m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Poles · Germany
1122
+16
🇹🇼 Mongols · Taiwan
1115
+16
🇯🇵 Shu · Japan
1109
+16
🇳🇱 Malians · Netherlands
1084
+17
vs
🇪🇸 Mongols · Spain
1126
-17
🇬🇧 Japanese · United Kingdom
1116
-16
🇩🇪 Georgians · Germany
1107
-16
🇬🇧 Huns · United Kingdom
1098
-16
Player eAPM Actions Feudal Castle Imperial Opening
34 1,652 12:58 20:29 —
32 1,564 13:16 23:09 40:50 ⚔ Scout Rush
29 1,412 12:19 17:11 38:41 ⛏ Fast Castle
28 1,349 14:24 38:56 — ⚔ Tower Rush
23 1,148 14:31 18:28 — ⛏ FC into Fish Boom
22 1,068 15:12 20:53 — ⛏ Fast Castle
21 1,027 15:18 18:48 33:06 ⛏ Fast Castle
10 491 13:33 25:48 36:09

Resources

Player Food Wood Gold Stone Spent Collected
24,250 8,086 21,545 1,250 55,131 55,264
15,780 15,345 11,280 2,500 44,905 55,240
20,655 8,180 12,225 950 42,010 44,602
14,360 13,315 8,745 2,405 38,825 41,997
17,595 6,533 6,945 3,550 34,623 36,234
12,800 10,443 5,105 2,150 30,498 33,134
5,380 9,405 3,860 1,950 20,595 20,206
9,200 7,515 2,185 1,430 20,330 22,008
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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