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Oasis

508254756Analyzed
4v4 RM · 28d ago on Sep 21, 2026· 57m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Dravidians · United States
909
+17
🇨🇴 Britons · Colombia
896
+18
🇯🇵 Bohemians · Japan
860
+19
🇨🇴 Mongols · Colombia
847
+19
vs
🇹🇷 Huns · Türkiye
966
-20
🇪🇸 Franks · Spain
926
-18
🇸🇰 Teutons · Slovakia
921
-18
🇪🇸 Khmer · Spain
904
-17
Player eAPM Actions Feudal Castle Imperial Opening
40 2,297 11:03 25:59 43:38 ⚔ Archer Rush
31 1,807 17:18 33:41 — ⚔ Drush into Scouts
31 1,761 13:41 25:48 41:06 ⚔ Scout Rush
30 1,714 11:17 17:04 34:56 ⛏ Fast Castle
26 1,488 13:13 20:56 38:38 ⛏ Fast Castle
24 1,378 11:50 16:12 36:43 ⛏ Fast Castle
19 1,090 14:38 18:31 36:19 ⛏ Fast Castle
19 1,084 11:37 23:13 40:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,280 19,059 16,125 850 73,314 73,795
24,145 22,700 15,985 3,940 66,770 78,333
23,320 16,005 16,050 1,050 56,425 77,567
18,255 23,268 8,780 1,010 51,313 74,328
24,985 19,377 4,875 850 50,087 68,620
13,185 15,252 8,460 1,665 38,562 42,216
12,555 12,723 6,955 2,990 35,223 39,726
9,810 8,036 785 1,645 20,276 23,264
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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