AoeStats
← DS_DENA

Arena

511863239Analyzed
4v4 RM · 11d ago on Oct 7, 2026· 44m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Bohemians · United States
1060
+19
🇵🇪 Khmer · Peru
1045
+19
🇨🇳 Bohemians · China
1010
+21
🇧🇴 Malians · Bolivia
1009
+21
vs
🇺🇸 Celts · United States
1182
-23
🇺🇸 Cumans · United States
1178
-23
🇹🇷 Portuguese · Türkiye
1096
-19
🇺🇸 Persians · United States
1009
-15
Player eAPM Actions Feudal Castle Imperial Opening
30 1,338 10:36 14:56 26:20 ⛏ Fast Castle
23 1,049 11:17 15:20 34:28 ⛏ Fast Castle
22 1,003 9:25 16:24 31:35 ⛏ Fast Castle
20 896 10:55 14:59 30:13 ⛏ Fast Castle
19 868 11:12 16:14 35:14 ⛏ Fast Castle
16 714 11:04 15:33 28:22 ⛏ Fast Castle
15 665 10:46 15:10 33:01 ⛏ Fast Castle
13 603 10:52 14:53 36:10 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,920 19,095 9,585 2,310 51,910 57,980
18,950 15,150 12,195 1,500 47,795 58,170
21,230 18,465 4,925 1,515 46,135 48,096
20,805 14,780 6,715 3,650 45,950 56,936
17,390 15,430 5,160 1,645 39,625 47,449
17,210 12,595 7,830 1,500 39,135 45,585
9,700 11,580 8,980 3,200 33,460 43,368
12,415 9,430 6,935 850 29,630 29,987
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.