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Black Forest

511458972Analyzed
4v4 RM · 7d ago on Oct 5, 2026· 53m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Saracens · United States
1414
+14
🇲🇽 Britons · Mexico
1412
+14
🇺🇸 Dravidians · United States
1409
+14
🇨🇦 Persians · Canada
1303
+18
vs
🇦🇷 Burgundians · Argentina
1447
-19
🇦🇷 Hindustanis · Argentina
1409
-17
🇦🇷 Byzantines · Argentina
1315
-13
🇦🇷 Khmer · Argentina
1262
-11
Player eAPM Actions Feudal Castle Imperial Opening
51 2,727 12:06 15:54 28:49 ⛏ Fast Castle
40 2,166 10:28 22:07 38:43 ⚔ Scout Rush
37 1,989 11:00 15:13 31:12 ⛏ Fast Castle
36 1,907 12:15 17:29 31:11 ⛏ Fast Castle
35 1,871 10:16 22:16 42:42 ⚔ Archer Rush
27 1,467 12:12 17:41 — ⛏ Fast Castle
27 1,471 10:27 20:01 28:00 ⛏ Fast Castle
22 1,203 11:55 15:50 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,860 25,803 25,820 3,085 87,568 93,339
32,675 18,955 25,690 2,350 79,670 89,293
23,425 23,050 22,500 2,470 71,445 93,463
39,185 13,134 13,670 3,100 69,089 73,723
25,590 13,940 17,095 2,800 59,425 84,051
14,330 18,460 12,425 3,135 48,350 58,109
13,400 5,017 5,690 4,750 28,857 34,994
6,505 2,957 1,460 255 11,177 11,373
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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