AoeStats
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Nomad

515744139Analyzed
4v4 RM · 14d ago on Oct 23, 2026· 41m 30s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1312
+12
1297
+12
🇹🇷 Mongols · Türkiye
1279
+13
🇧🇷 Poles · Brazil
1253
+15
vs
🇳🇱 Vikings · Netherlands
1338
-17
1212
-13
🇩🇪 Dravidians · Germany
1189
-12
🇺🇸 Persians · United States
1129
-10
Player eAPM Actions Feudal Castle Imperial Opening
29 1,191 13:28 21:30 — ⚔ Fish Boom into Towers into Fire Galleys FC
27 1,129 13:52 17:39 — ⛏ Fish Boom FC
27 1,111 13:13 17:44 41:07 ⛏ Fish Boom FC
25 1,041 14:31 20:00 26:33 ⛏ Fish Boom FC
25 1,040 13:51 18:22 33:55 ⛏ Fish Boom FC
24 1,017 15:44 21:10 35:33 ⛏ Fish Boom FC
24 979 15:11 21:46 34:29 ⛏ Fish Boom
21 862 16:42 24:15 — ⛏ Fish Boom into Fire Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
17,255 9,810 6,985 3,000 37,050 45,783
14,730 10,283 7,595 2,350 34,958 35,933
12,935 10,662 9,595 355 33,547 37,444
12,040 9,203 3,980 3,690 28,913 36,071
11,455 11,414 1,755 2,695 27,319 29,936
8,575 10,035 4,620 3,025 26,255 26,949
10,120 9,256 2,190 3,005 24,571 26,585
8,775 8,061 1,020 3,735 21,591 22,669
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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