AoeStats
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Arena

508278990Analyzed
4v4 RM · 23d ago on Sep 21, 2026· 39m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Britons · Türkiye
1288
+12
🇹🇷 Saracens · Türkiye
1241
+14
🇹🇷 Byzantines · Türkiye
1209
+16
🇹🇷 Turks · Türkiye
1172
+17
vs
🇪🇸 Bohemians · Spain
1215
-15
1208
-15
🇹🇷 Koreans · Türkiye
1204
-15
🇺🇸 Khmer · United States
1175
-14
Player eAPM Actions Feudal Castle Imperial Opening
41 1,589 10:37 15:17 38:51 ⛏ Fast Castle
36 1,421 10:20 14:59 27:46 ⛏ Fast Castle
34 1,334 8:52 16:50 — ⛏ Fast Castle
27 1,067 10:34 14:53 28:42 ⛏ Fast Castle
25 974 11:01 15:59 35:07 ⛏ Fast Castle
25 966 10:27 17:27 26:26 ⛏ Fast Castle
20 767 12:24 16:38 21:07 ◆ FC into Fast Imp
17 680 11:41 15:12 28:23 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,325 17,360 9,865 3,600 47,150 52,709
16,040 19,530 7,640 550 43,760 52,980
15,955 15,205 3,255 3,965 38,380 41,566
10,725 15,069 6,350 300 32,444 34,423
11,165 11,420 5,265 1,130 28,980 30,537
12,460 7,130 5,095 2,090 26,775 30,392
9,195 8,843 2,690 4,650 25,378 27,779
10,160 7,340 2,200 300 20,000 22,236
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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