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African Clearing

505429394Analyzed
4v4 RM · 2mo ago on Sep 9, 2026· 38m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Portuguese · Vietnam
1914
+6
🇻🇳 Malay · Vietnam
1760
+11
🇫🇷 Vietnamese · France
1708
+13
🇻🇳 Bengalis · Vietnam
1573
+19
vs
🇨🇳 Celts · China
1905
-23
🇧🇷 Britons · Brazil
1620
-11
🇨🇳 Byzantines · China
1540
-8
🇻🇳 Berbers · Vietnam
1517
-7
Player eAPM Actions Feudal Castle Imperial Opening
50 1,952 10:52 18:51 36:13 ⚔ Scout Rush
48 1,858 13:25 20:03 —
47 1,844 11:42 17:50 — ⛏ Fast Castle
46 1,792 12:44 16:58 — ⛏ Fast Castle
41 1,609 14:17 18:24 36:10 ⚔ FC into Archers
37 1,439 13:43 17:43 34:02 ⛏ Fish Boom FC
30 1,164 12:45 16:53 37:25 ⛏ Fast Castle
27 1,062 13:17 17:06 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,220 14,708 4,665 2,615 37,208 38,721
16,775 9,895 7,970 1,510 36,150 37,658
11,165 12,660 8,370 1,600 33,795 35,316
10,500 10,025 6,465 2,250 29,240 31,037
7,885 6,611 2,125 1,605 18,226 18,900
8,635 5,729 1,950 925 17,239 18,404
5,110 5,734 2,020 1,900 14,764 14,901
7,075 5,588 940 960 14,563 14,621
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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