AoeStats
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Arena

513472147Analyzed
4v4 RM · 3d ago on Oct 13, 2026· 47m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Malay · Netherlands
2069
+3
🇨🇳 Armenians · China
2008
+3
🇨🇳 Berbers · China
1995
+4
🇨🇳 Huns · China
1431
+23
vs
🇩🇪 Georgians · Germany
1710
-10
🇻🇳 Franks · Vietnam
1699
-9
🇵🇱 Khmer · Poland
1637
-8
🇵🇱 Danes · Poland
1594
-6
Player eAPM Actions Feudal Castle Imperial Opening
61 2,924 10:46 16:41 37:58 ⛏ Fast Castle
57 2,728 10:28 13:59 28:48 ⛏ Fast Castle
47 2,241 8:53 15:53 33:44 ⛏ Fast Castle
47 2,221 11:16 13:46 28:00 ⛏ Fast Castle
39 1,863 7:33 23:44 — ⚔ Towers FC
33 1,595 9:29 12:37 26:52 ⛏ Fast Castle
27 1,309 10:07 14:17 30:24 ⛏ Fast Castle
22 1,033 10:55 14:29 29:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,735 21,840 19,950 2,210 83,735 88,544
30,205 29,870 17,405 2,640 80,120 98,712
38,665 12,680 26,665 1,900 79,910 102,004
21,320 23,785 15,435 4,285 64,825 70,350
17,705 29,326 15,010 1,630 63,671 66,179
18,950 21,680 8,515 2,480 51,625 53,117
25,655 12,060 6,820 5,600 50,135 54,159
9,455 5,575 1,665 4,825 21,520 22,014
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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