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Lombardia

509154014Analyzed
4v4 RM · 23d ago on Sep 25, 2026· 60m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Italians · China
1087
+17
🇨🇳 Franks · China
1087
+17
🇷🇺 Poles · Russia
1087
+17
🇸🇮 Turks · Slovenia
1081
+16
vs
🇨🇭 Magyars · Switzerland
1189
-21
🇨🇭 Saxons · Switzerland
1112
-17
🇨🇭 Wei · Switzerland
1084
-16
🇨🇭 Varangians · Switzerland
1018
-13
Player eAPM Actions Feudal Castle Imperial Opening
36 2,162 10:13 18:32 36:32 ⚔ FC into Archers
34 2,047 11:28 16:24 36:39
29 1,727 10:30 22:01 37:50 ⚔ Scout Rush
28 1,669 11:16 22:10 48:26 ⚔ Scout Rush
26 1,551 13:12 21:11 39:15 ⚔ Scouts FC
26 1,595 13:13 24:11 48:00 ⚔ Scout Rush
23 1,366 10:44 23:20 32:55 ⚔ M@A into Towers FC
20 1,229 13:45 20:14 34:46 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,365 23,746 21,630 5,320 81,061 85,250
38,655 13,165 25,155 3,365 80,340 88,260
34,475 15,805 27,720 1,505 79,505 85,124
29,310 13,955 23,605 2,560 69,430 69,152
16,625 23,650 14,060 2,500 56,835 65,528
22,125 14,019 9,015 4,965 50,124 57,975
23,215 11,559 13,530 1,570 49,874 60,968
17,535 13,048 3,200 1,730 35,513 36,785
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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