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MegaRandom

511598347Analyzed
4v4 RM · 14d ago on Oct 5, 2026· 50m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Ethiopians · Germany
1165
+14
🇩🇪 Vikings · Germany
1128
+16
🇩🇪 Franks · Germany
1109
+16
🇩🇪 Danes · Germany
1088
+18
vs
🇷🇴 Varangians · Romania
1167
-17
🇬🇧 Teutons · United Kingdom
1140
-17
🇫🇷 Saracens · France
1089
-15
🇷🇴 Danes · Romania
1086
-15
Player eAPM Actions Feudal Castle Imperial Opening
68 3,447 9:36 14:27 47:11 ⛏ Fast Castle
41 2,101 10:22 15:47 39:06 ⛏ Fast Castle
39 2,007 11:23 21:29 38:47 ⚔ Archer Rush
34 1,736 11:09 23:16 45:39 ⚔ Scout Rush
27 1,367 11:52 18:15 42:55 ⛏ Fast Castle
27 1,369 11:37 16:06 37:00 ⛏ Fast Castle
26 1,316 10:09 19:03 37:48
12 612 14:05 19:32 39:23 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,965 12,890 12,875 1,000 56,730 59,209
14,395 19,235 14,775 850 49,255 54,418
23,650 11,524 13,040 985 49,199 59,461
20,155 11,515 10,865 1,775 44,310 45,472
18,270 11,445 11,270 950 41,935 47,894
18,040 10,536 9,105 2,250 39,931 40,853
11,190 13,484 8,750 1,010 34,434 37,025
10,075 10,450 5,900 2,900 29,325 30,550
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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