AoeStats
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Nomad

505290918Analyzed
4v4 RM · 2mo ago on Sep 8, 2026· 47m 47s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Franks · Germany
935
+17
🇬🇧 Spanish · United Kingdom
931
+17
🇩🇪 Persians · Germany
930
+17
🇩🇪 Magyars · Germany
921
+17
vs
🇺🇸 Japanese · United States
967
-17
🇹🇷 Persians · Türkiye
951
-17
🇷🇺 Slavs · Russia
948
-46
🇮🇳 Hindustanis · India
940
-17
Player eAPM Actions Feudal Castle Imperial Opening
32 1,520 15:59 20:25 34:29 ⛏ Fish Boom FC
22 1,067 13:55 21:17 35:41 ⚔ Fish Boom into Scouts
16 761 15:39 25:54 44:14 ⚔ Fish Boom into Scouts
16 788 18:27 24:30 41:24 ⛏ Fish Boom FC
16 760 14:33 19:03 35:39 ⛏ Fish Boom FC
15 694 14:15 19:55 33:58 ⛏ Fish Boom FC
13 626 15:28 26:39 — ⛏ Fish Boom
12 570 17:59 27:00 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,735 25,110 12,080 5,440 66,365 72,248
20,020 13,400 10,895 1,600 45,915 47,288
15,160 15,969 7,910 2,480 41,519 48,801
11,985 14,155 7,705 1,750 35,595 44,372
17,405 9,460 6,825 1,500 35,190 38,877
13,640 10,480 9,200 1,260 34,580 42,043
10,910 5,790 5,195 750 22,645 25,403
3,910 4,275 1,530 810 10,525 10,125
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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