AoeStats
← Baatar

Pilgrims

515720739Analyzed
4v4 RM · 13d ago on Oct 23, 2026· 35m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Varangians · France
1156
+16
🇨🇳 Mongols · China
1155
+16
🇹🇼 Huns · Taiwan
1130
+17
🇮🇳 Vietnamese · India
1104
+18
vs
🇨🇳 Tatars · China
1200
-19
🇮🇩 Bohemians · Indonesia
1150
-17
🇨🇳 Koreans · China
1141
-16
🇮🇩 Malians · Indonesia
1111
-15
Player eAPM Actions Feudal Castle Imperial Opening
55 1,969 10:02 18:41 — ⛏ Fish Boom into Fire Galleys FC
49 1,766 9:35 15:41 — ⛏ Fish Boom FC
46 1,656 13:12 23:44 — ⛏ Fish Boom
30 1,088 11:50 18:15 31:28 ⛏ Fish Boom FC
26 917 12:28 16:02 35:48 ⛏ Fish Boom FC
26 919 16:56 21:10 32:42 ⛏ Fish Boom FC
19 686 12:07 17:28 27:00 ⛏ Fish Boom into Galleys FC into Fire Galleys
14 518 11:27 15:53 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
9,950 15,150 6,555 1,675 33,330 34,502
15,635 10,520 5,260 1,150 32,565 35,024
10,335 10,486 5,580 1,175 27,576 28,768
8,300 10,935 4,805 965 25,005 27,296
9,260 11,130 3,130 1,150 24,670 25,473
9,075 7,065 1,665 360 18,165 19,717
6,100 7,005 3,305 300 16,710 20,250
3,900 6,094 1,285 980 12,259 14,028
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.