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Highland

506129183Analyzed
4v4 RM · 2mo ago on Sep 12, 2026· 60m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Goths · Taiwan
1207
+14
🇹🇼 Mongols · Taiwan
1206
+14
🇬🇧 Inca · United Kingdom
1192
+15
🇹🇷 Khitans · Türkiye
1129
+18
vs
🇻🇳 Bulgarians · Vietnam
1204
-17
🇨🇳 Mongols · China
1187
-16
🇹🇼 Huns · Taiwan
1154
-15
🇯🇵 Burgundians · Japan
1102
-13
Player eAPM Actions Feudal Castle Imperial Opening
49 2,983 10:53 22:07 34:40 ⚔ Scout Rush
35 2,156 10:07 26:58 39:19
32 1,938 10:03 15:22 29:51 ⛏ Fast Castle
31 1,858 10:40 15:05 30:09 ⛏ Fast Castle
28 1,733 11:01 14:40 29:42 ⛏ Fast Castle
26 1,604 11:50 17:38 36:30 ⛏ Fast Castle
23 1,417 11:45 19:45 53:01 ⛏ Fish Boom FC
22 1,331 12:59 17:32 31:41 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
51,650 25,455 15,720 1,900 94,725 108,692
37,660 33,035 19,000 3,200 92,895 96,930
38,950 31,745 17,685 4,485 92,865 117,619
36,025 18,361 24,135 1,195 79,716 89,244
26,235 21,898 17,060 3,135 68,328 78,808
27,835 25,579 7,035 2,310 62,759 69,965
28,140 15,920 9,325 1,815 55,200 58,848
18,170 16,704 8,000 1,860 44,734 49,227
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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