AoeStats
← Prince <3

Black Forest

511539131Analyzed
4v4 RM · 1mo ago on Oct 5, 2026· 45m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Spanish · Germany
1906
+4
🇩🇪 Armenians · Germany
1546
+15
🇩🇪 Mongols · Germany
1532
+16
🇦🇺 Persians · Australia
1333
+23
vs
1644
-19
🇹🇼 Persians · Taiwan
1524
-14
🇦🇷 Japanese · Argentina
1513
-13
🇹🇼 Khmer · Taiwan
1486
-12
Player eAPM Actions Feudal Castle Imperial Opening
47 2,143 12:14 15:59 27:34 ⛏ Fish Boom FC
43 1,968 13:14 33:19 37:39 ⚔ M@A into Fish Boom
43 1,980 11:49 15:21 29:08 ⛏ Fish Boom FC
37 1,686 12:45 16:49 30:32 ⛏ FC into Fish Boom
36 1,647 18:03 21:45 36:44 ⛏ Fish Boom FC
30 1,348 11:44 20:39 33:26 ⛏ Fish Boom FC
28 1,260 18:14 22:42 — ⛏ Fish Boom FC
24 1,109 19:11 26:05 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,535 26,820 16,010 2,805 64,170 72,525
14,350 32,040 13,795 3,650 63,835 93,060
20,840 12,536 26,935 1,170 61,481 69,483
22,800 19,793 16,230 200 59,023 112,341
8,810 15,339 9,170 290 33,609 43,140
17,310 10,238 2,545 1,300 31,393 32,622
10,945 4,672 1,770 770 18,157 19,233
4,900 2,063 250 1,345 8,558 10,404
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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