AoeStats
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African Clearing

513236392Analyzed
4v4 RM · 2d ago on Oct 12, 2026· 60m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Magyars · Türkiye
942
+17
🇪🇸 Italians · Spain
901
+18
🇧🇷 Vikings · Brazil
895
+18
🇬🇧 Huns · United Kingdom
845
+20
vs
🇬🇧 Teutons · United Kingdom
1141
-26
🇺🇸 Celts · United States
948
-18
🇬🇧 Franks · United Kingdom
895
-16
🇬🇧 Britons · United Kingdom
820
-22
Player eAPM Actions Feudal Castle Imperial Opening
28 1,655 12:41 22:01 37:13 ⚔ Scout Rush
26 1,559 14:21 19:14 38:27 ⛏ Fast Castle
24 1,418 14:07 24:17 40:19 ⚔ Skirms into Archers
21 1,233 15:50 20:57 36:17
20 1,221 15:11 26:53 40:33
17 1,029 21:42 41:47 —
16 989 15:11 23:01 35:08 ⛏ Fast Castle
11 656 18:44 34:33 49:40 ⚔ M@A Rush

Resources

Player Food Wood Gold Stone Spent Collected
25,210 14,610 12,315 2,250 54,385 58,031
17,665 18,020 11,050 4,125 50,860 64,121
21,610 16,125 7,485 1,860 47,080 55,142
23,425 13,412 7,330 2,190 46,357 48,281
19,290 9,871 11,495 1,900 42,556 46,802
20,950 7,800 11,375 1,180 41,305 44,954
13,120 5,675 5,235 200 24,230 33,420
9,430 7,575 2,185 1,155 20,345 22,569
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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