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513662928Analyzed
4v4 RM · 4d ago on Oct 14, 2026· 47m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Japanese · Germany
1273
+7
🇩🇪 Wei · Germany
1256
+8
🇩🇪 Franks · Germany
997
+17
🇩🇪 Portuguese · Germany
939
+19
vs
🇩🇰 Spanish · Denmark
1087
-14
🇭🇷 Franks · Croatia
1059
-13
🇳🇴 Mongols · Norway
1018
-12
🇧🇪 Inca · Belgium
1013
-12
Player eAPM Actions Feudal Castle Imperial Opening
41 1,939 10:37 28:50 — ⚔ M@A Rush
41 1,970 10:58 15:00 30:14 ⛏ Fast Castle
33 1,572 13:12 17:01 35:29 ⛏ Fast Castle
30 1,417 11:52 15:38 35:02 ⛏ Fast Castle
29 1,371 10:51 15:25 31:46 ⛏ Fast Castle
18 843 12:24 24:48 — ⚔ Archer Rush
18 849 10:52 23:37 35:58 ⚔ Skirmisher Rush
16 749 10:41 27:57 — ⚔ Champi Rush

Resources

Player Food Wood Gold Stone Spent Collected
33,110 17,196 14,615 1,600 66,521 72,973
19,090 16,385 14,625 850 50,950 60,226
17,390 9,805 6,300 3,450 36,945 41,504
20,695 6,553 6,400 950 34,598 37,045
16,925 7,970 5,480 3,000 33,375 37,703
12,845 12,175 4,210 1,030 30,260 32,658
14,985 5,780 5,430 2,230 28,425 31,938
6,075 6,665 1,595 1,600 15,935 16,398
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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