AoeStats
← Sylvain MIrouff

African Clearing

513162002Analyzed
4v4 RM · 4d ago on Oct 12, 2026· 41m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇭 Britons · Switzerland
936
+14
🇭🇰 Tatars · Hong Kong SAR China
921
+15
🇨🇳 Saxons · China
863
+17
🇦🇷 Turks · Argentina
802
+19
vs
🇫🇷 Persians · France
909
-17
🇰🇷 Franks · South Korea
893
-17
🇨🇳 Britons · China
888
-16
🇨🇳 Romans · China
862
-15
Player eAPM Actions Feudal Castle Imperial Opening
25 1,021 15:01 18:45 — ⛏ Fish Boom FC
22 907 14:14 22:19 — ⚔ Archer Rush
21 882 15:04 24:30 — ⚔ FC into Archers
21 886 16:27 21:10 39:16 ⛏ Fast Castle
19 777 17:08 21:10 31:01 ◆ FC into Fast Imp
14 594 14:11 33:39 — ⛏ Fast Castle
14 579 16:08 25:59 30:56 ⚔ Scouts into Fast Imp
13 529 14:44 21:02 36:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
9,470 13,540 3,645 3,175 29,830 32,904
13,875 7,060 4,220 1,390 26,545 30,919
8,840 7,980 4,775 600 22,195 22,814
10,860 5,730 3,255 1,600 21,445 22,721
7,955 6,423 4,310 780 19,468 23,723
6,295 3,755 1,860 850 12,760 14,778
7,000 4,615 200 300 12,115 15,114
4,855 4,520 1,000 850 11,225 12,314
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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