AoeStats
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Black Forest

511553606Analyzed
4v4 RM · 14d ago on Oct 5, 2026· 80m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Britons · Hong Kong SAR China
1107
+14
🇭🇰 Danes · Hong Kong SAR China
1102
+14
🇵🇱 Saxons · Poland
1012
+17
🇵🇱 Persians · Poland
950
+20
vs
🇺🇸 Franks · United States
1055
-17
🇦🇷 Persians · Argentina
1051
-16
🇭🇰 Wu · Hong Kong SAR China
1048
-16
🇻🇳 Bohemians · Vietnam
1036
-16
Player eAPM Actions Feudal Castle Imperial Opening
35 2,783 12:01 15:52 30:27 ⛏ Fast Castle
33 2,615 12:45 17:38 30:35 ⛏ Fish Boom FC
32 2,600 12:47 17:51 37:51 ⛏ Fast Castle
27 2,183 9:50 16:47 31:13 ⛏ Fast Castle
27 2,169 12:03 16:06 35:42 ⛏ Fish Boom FC
25 2,017 11:28 17:58 28:39 ⛏ Fish Boom FC
18 1,437 12:00 18:53 25:21 ⛏ Fish Boom FC into Fast Imp
18 1,465 13:36 20:43 36:11 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
55,185 51,720 48,890 2,250 158,045 184,711
56,480 44,150 53,375 3,965 157,970 181,072
49,385 65,707 29,130 4,445 148,667 161,220
88,050 25,495 25,240 8,750 147,535 184,696
38,960 47,990 33,635 3,845 124,430 148,855
48,420 35,873 25,550 3,050 112,893 122,929
42,080 15,985 44,085 950 103,100 105,482
16,100 32,772 25,185 5,965 80,022 101,875
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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