AoeStats
← SonofmyRightHand

Arabia

508331872Analyzed
4v4 RM · 28d ago on Sep 22, 2026· 51m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Berbers · China
1231
+14
1220
+15
🇨🇳 Britons · China
1204
+16
🇨🇳 Ethiopians · China
1075
+21
vs
🇺🇸 Franks · United States
1242
-19
🇺🇸 Ethiopians · United States
1215
-17
🇺🇸 Bulgarians · United States
1161
-15
🇺🇸 Mongols · United States
1151
-15
Player eAPM Actions Feudal Castle Imperial Opening
57 2,928 9:25 25:07 46:21 ⚔ Scout Rush
53 2,724 9:59 23:04 45:10 ⚔ Archer Rush
52 2,631 10:55 15:06 35:46 ⛏ Fast Castle
50 2,531 10:38 19:45 38:21 ⚔ Archer Rush
32 1,650 10:42 15:21 38:17 ⛏ Fast Castle
26 1,322 9:37 22:18 — ⚔ Archers into Skirms
25 1,296 8:46 23:01 — ⚔ Scout Rush
22 1,146 11:55 23:10 — ⚔ Drush FC

Resources

Player Food Wood Gold Stone Spent Collected
25,945 10,031 16,885 880 53,741 58,174
24,945 13,575 11,485 2,900 52,905 59,745
15,360 16,933 13,580 2,150 48,023 61,845
11,250 15,751 12,390 1,400 40,791 43,785
9,925 10,365 8,610 1,445 30,345 34,320
15,720 7,424 4,750 500 28,394 30,069
10,175 10,466 2,585 500 23,726 26,591
7,525 7,250 750 2,175 17,700 18,716
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.