AoeStats
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Pilgrims

507307818Analyzed
4v4 RM · 16d ago on Sep 17, 2026· 78m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Gurjaras · Germany
950
+15
🇨🇳 Huns · China
946
+15
🇨🇳 Khmer · China
881
+18
🇬🇧 Inca · United Kingdom
855
+18
🇺🇸 Japanese · United States
946
-18
🇨🇿 Inca · Czechia
942
-17
🇧🇷 Franks · Brazil
914
-16
🇩🇪 Huns · Germany
885
-15
Player eAPM Actions Feudal Castle Imperial Opening
21 1,633 12:34 19:41 31:23 ⛏ Fish Boom FC
19 1,492 13:51 18:46 — ⛏ Fish Boom
18 1,413 11:59 17:42 29:59 ⛏ Fish Boom FC
16 1,281 15:22 19:44 34:24 ⛏ Fish Boom FC
16 1,288 10:20 22:10 67:17 ⚔ Scout Rush
14 1,120 11:45 21:21 — ⚔ Archer Rush
11 826 15:09 41:11 — ⚔ Fish Boom into Towers into Scouts
10 798 11:28 17:47 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
51,140 27,175 40,460 4,050 122,825 144,270
31,230 20,775 7,490 4,050 63,545 64,912
20,225 27,185 6,305 2,600 56,315 60,933
18,385 14,213 12,900 2,435 47,933 47,913
20,125 12,730 7,800 4,050 44,705 48,074
18,485 18,411 7,205 100 44,201 46,157
6,650 6,995 2,920 1,625 18,190 22,712
5,440 5,050 710 575 11,775 11,339
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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