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514511634Analyzed
4v4 RM · 1d ago on Oct 18, 2026· 56m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇰 Poles · Pakistan
1330
+11
🇵🇰 Franks · Pakistan
1292
+13
🇵🇰 Britons · Pakistan
1210
+16
🇵🇰 Mapuche · Pakistan
1189
+17
vs
🇲🇽 Danes · Mexico
1346
-19
🇲🇽 Vietnamese · Mexico
1272
-16
🇲🇽 Gurjaras · Mexico
1183
-13
🇲🇽 Franks · Mexico
1075
-9
Player eAPM Actions Feudal Castle Imperial Opening
46 2,599 11:03 14:50 35:01 ⛏ Fast Castle
41 2,298 10:35 16:22 44:26 ⛏ Fast Castle
37 2,108 10:48 14:50 40:06 ⚔ FC into Archers
35 1,950 10:56 16:48 37:01 ⛏ Fast Castle
33 1,866 11:08 14:57 34:55 ⛏ Fast Castle
28 1,590 10:16 15:02 — ⛏ Fast Castle
18 1,044 10:46 16:25 37:47 ⛏ Fast Castle
14 784 12:18 18:37 37:40 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,385 15,745 29,095 3,055 86,280 102,834
22,925 19,245 19,735 3,450 65,355 81,027
22,335 16,165 17,900 2,950 59,350 64,539
14,950 22,710 15,150 3,555 56,365 60,621
15,370 21,735 10,995 2,620 50,720 60,610
14,350 16,630 12,065 4,155 47,200 58,990
16,905 13,184 4,935 1,600 36,624 38,040
7,970 5,105 2,140 2,245 17,460 17,815
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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