AoeStats
← Lord Pittbull

Baltic

511587794Analyzed
4v4 RM · 11d ago on Oct 5, 2026· 66m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Britons · France
1430
+11
🇺🇸 Persians · United States
1323
+15
🇪🇸 Italians · Spain
1307
+15
🇫🇷 Vikings · France
1283
+16
vs
🇸🇪 Saxons · Sweden
1316
-15
🇸🇪 Cumans · Sweden
1302
-14
🇸🇪 Maya · Sweden
1300
-14
🇸🇪 Magyars · Sweden
1283
-14
Player eAPM Actions Feudal Castle Imperial Opening
59 3,897 10:38 34:38 42:28 ⚔ Fish Boom into Galleys into Skirms
44 2,924 9:38 23:52 40:24 ⚔ Archer Rush
40 2,635 11:23 14:39 33:41 ⛏ Fish Boom FC
38 2,527 9:24 18:00 31:16 ⚔ Scout Rush
37 2,459 10:29 23:23 28:21 ⛏ Fish Boom FC into Fast Imp
29 1,934 10:34 17:20 35:29 ⛏ Fast Castle
20 1,293 10:49 16:13 33:41 ⛏ Fish Boom FC
17 1,134 10:55 17:42 41:52 ⚔ Fish Boom FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
44,045 36,050 30,425 2,400 112,920 133,752
52,260 24,714 25,825 1,625 104,424 104,560
36,805 25,763 22,590 9,725 94,883 145,711
14,225 28,342 29,060 4,100 75,727 85,248
26,840 17,128 15,405 2,310 61,683 67,535
23,815 23,590 9,960 2,250 59,615 75,967
19,475 24,120 8,795 4,245 56,635 57,467
15,345 19,700 13,475 3,690 52,210 63,913
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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