AoeStats
← SirSpamALot

Arena

511506997Analyzed
4v4 RM · 12d ago on Oct 5, 2026· 49m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇱 Danes · Poland
967
+11
🇫🇷 Khmer · France
929
+29
🇨🇳 Italians · China
923
+13
🇫🇷 Bulgarians · France
894
+33
vs
🇦🇺 Spanish · Australia
1011
-19
🇦🇺 Lithuanians · Australia
817
-11
🇦🇺 Persians · Australia
802
-11
🇦🇺 Franks · Australia
787
-10
Player eAPM Actions Feudal Castle Imperial Opening
52 2,585 11:13 14:46 31:54 ⛏ Fast Castle
26 1,280 11:39 15:19 34:13 ⛏ Fast Castle
22 1,116 12:30 18:38 33:33 ⛏ Fast Castle
22 1,117 11:30 16:31 33:17 ⛏ Fast Castle
21 1,056 11:11 19:16 31:32 ⛏ Fast Castle
16 814 12:36 18:15 36:20 ⛏ Fast Castle
15 750 12:23 21:29 37:02 ⛏ Fast Castle
8 407 12:31 20:41 34:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
54,975 20,980 32,670 4,400 113,025 126,290
24,320 23,630 9,920 2,345 60,215 83,440
28,860 17,065 10,240 3,550 59,715 66,225
23,260 12,395 14,220 2,715 52,590 78,515
27,820 12,010 11,050 1,700 52,580 56,080
21,495 21,310 5,530 1,925 50,260 65,973
20,080 8,005 9,765 2,150 40,000 49,109
17,715 12,455 7,170 1,730 39,070 53,179
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.