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African Clearing

511321654Analyzed
4v4 RM · 15d ago on Oct 4, 2026· 48m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Mapuche · Taiwan
1591
+15
🇹🇼 Hindustanis · Taiwan
1578
+16
🇨🇴 Persians · Colombia
1559
+17
🇺🇸 Aztecs · United States
1541
+17
vs
🇩🇪 Poles · Germany
1741
-23
🇨🇭 Tatars · Switzerland
1558
-16
🇨🇭 Dravidians · Switzerland
1532
-15
🇨🇭 Saracens · Switzerland
1453
-11
Player eAPM Actions Feudal Castle Imperial Opening
49 2,400 14:03 18:24 36:47 ⛏ Fish Boom FC
46 2,212 12:36 17:15 38:56 ⛏ Fast Castle
43 2,109 12:32 34:23 —
41 1,990 13:20 18:00 45:58 ⛏ Fast Castle
39 1,902 13:40 17:51 41:21 ⚔ Scouts FC
37 1,802 14:05 18:30 41:10 ⛏ Fast Castle
35 1,723 11:40 26:11 — ⚔ Archer Rush
32 1,542 13:44 16:59 44:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,465 16,954 15,900 2,760 65,079 65,765
27,500 10,886 18,510 1,200 58,096 61,084
15,825 18,014 11,725 1,700 47,264 51,337
19,530 12,641 9,040 3,795 45,006 45,262
17,855 13,313 9,915 1,750 42,833 43,316
14,200 6,305 8,475 1,600 30,580 34,345
13,105 10,895 2,670 2,610 29,280 30,695
8,575 9,321 2,110 725 20,731 20,745
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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