AoeStats
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Oasis

514667403Analyzed
4v4 RM · 2d ago on Oct 18, 2026· 52m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Huns · France
1256
+15
🇧🇪 Khitans · Belgium
1218
+16
🇫🇷 Ethiopians · France
1151
+19
🇫🇷 Mongols · France
1126
+20
vs
🇹🇷 Koreans · Türkiye
1345
-22
🇧🇷 Huns · Brazil
1235
-18
🇪🇸 Ethiopians · Spain
1202
-17
🇹🇷 Portuguese · Türkiye
1098
-13
Player eAPM Actions Feudal Castle Imperial Opening
59 3,102 10:21 23:50 40:17 ⚔ Archer Rush
42 2,216 8:54 23:52 37:04 ⚔ Scout Rush
41 2,162 11:47 20:54 — ⛏ Fast Castle
41 2,181 9:45 14:24 34:41 ⛏ Fast Castle
38 2,001 10:22 18:07 34:18 ⚔ Scout Rush
31 1,620 12:18 17:27 41:40 ⛏ Fast Castle
29 1,530 10:28 23:27 39:19 ⚔ Archers into Skirms
23 1,211 11:19 22:41 31:43 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
17,775 19,190 12,330 2,625 51,920 69,295
23,125 16,180 10,560 920 50,785 67,050
24,725 11,583 9,500 3,100 48,908 51,059
23,370 12,668 9,380 2,355 47,773 55,771
19,540 13,355 11,285 1,200 45,380 52,539
14,945 16,966 9,570 2,330 43,811 50,420
20,190 15,880 4,215 1,690 41,975 47,329
5,175 12,696 9,345 100 27,316 29,726
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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