AoeStats
← Meroero

Oasis

514538329Analyzed
4v4 RM · 8h ago on Oct 18, 2026· 46m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Burgundians · Canada
1108
+16
🇨🇦 Ethiopians · Canada
1084
+17
🇨🇳 Mongols · China
1055
+18
🇲🇰 Hindustanis · North Macedonia
1037
+18
vs
🇳🇱 Mongols · Netherlands
1125
-18
🇫🇷 Magyars · France
1101
-17
🇪🇬 Goths · Egypt
1088
-17
🇹🇷 Bengalis · Türkiye
1085
-17
Player eAPM Actions Feudal Castle Imperial Opening
72 3,364 10:22 22:52 39:44 ⚔ Scout Rush
42 1,956 10:07 25:57 42:31 ⚔ Archers into Skirms
33 1,526 9:32 25:01 — ⚔ Scout Rush
27 1,277 10:38 24:24 36:34 ⚔ Scout Rush
26 1,212 11:50 15:57 36:51 ⛏ Fast Castle
23 1,074 10:57 15:51 30:03 ⛏ Fast Castle
22 1,047 12:18 22:04 44:57
18 857 12:20 18:20 33:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
.
24,630 14,272 17,140 1,000 57,042 60,630
19,310 23,065 8,510 1,965 52,850 56,144
20,735 14,586 4,315 3,500 43,136 46,366
14,685 12,385 6,460 950 34,480 41,321
13,700 10,955 4,965 2,560 32,180 38,160
15,125 9,505 5,130 1,900 31,660 44,113
10,515 4,961 4,400 210 20,086 23,710
5,025 3,120 1,050 1,125 10,320 10,926
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.