AoeStats
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Arena

511796305Analyzed
4v4 RM · 7d ago on Oct 6, 2026· 51m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇮 Tatars · Finland
1041
+15
🇲🇽 Goths · Mexico
1040
+15
🇩🇪 Danes · Germany
1001
+16
🇹🇼 Saracens · Taiwan
989
+17
vs
🇫🇷 Franks · France
1017
-16
🇹🇷 Persians · Türkiye
1009
-16
🇪🇬 Goths · Egypt
1007
-16
🇸🇪 Vikings · Sweden
998
-15
Player eAPM Actions Feudal Castle Imperial Opening
41 2,117 11:01 14:36 28:09 ⛏ Fast Castle
28 1,429 11:10 16:21 34:24 ⛏ Fast Castle
27 1,421 12:37 16:50 33:53 ⛏ Fast Castle
26 1,342 10:38 16:00 30:14 ⛏ Fast Castle
24 1,222 10:36 26:14 35:34 ⚔ Archer Rush
22 1,161 11:17 15:11 46:21 ⛏ Fast Castle
19 977 10:32 14:58 37:35 ⛏ Fast Castle
19 977 12:44 17:19 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,060 13,000 19,490 2,800 72,350 88,936
35,280 19,450 13,365 1,650 69,745 76,656
35,265 13,055 16,600 2,150 67,070 80,988
28,095 17,625 14,400 1,915 62,035 66,971
26,260 14,215 9,975 2,345 52,795 60,999
17,485 15,605 2,095 3,350 38,535 42,454
13,745 8,875 10,890 1,400 34,910 42,831
14,785 9,405 4,945 2,075 31,210 36,875
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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