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MegaRandom

513707967Analyzed
4v4 RM · 2d ago on Oct 14, 2026· 38m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇾 Berbers · Uruguay
1498
+8
🇲🇽 Britons · Mexico
1317
+15
🇺🇸 Mongols · United States
1297
+15
🇺🇾 Vietnamese · Uruguay
1281
+15
vs
🇦🇹 Danes · Austria
1316
-14
🇨🇭 Byzantines · Switzerland
1307
-14
🇫🇷 Tatars · France
1279
-13
🇺🇸 Hindustanis · United States
1254
-12
Player eAPM Actions Feudal Castle Imperial Opening
47 1,824 10:15 14:41 30:22 ⛏ Fast Castle
37 1,416 12:21 17:02 32:35 ⛏ Fast Castle
36 1,393 8:59 20:17 33:46 ⚔ Scout Rush
30 1,161 11:00 14:36 29:11 ⛏ Fast Castle
26 1,012 9:38 14:12 36:03 ⛏ Fast Castle
21 804 11:08 14:40 32:02 ⛏ Fast Castle
20 770 9:22 15:46 — ⚔ M@A FC
20 759 9:46 17:58 35:01 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
18,020 17,145 5,805 1,600 42,570 47,486
15,775 17,065 5,770 1,510 40,120 45,356
13,775 13,252 7,785 2,650 37,462 40,891
16,165 10,284 8,530 875 35,854 39,853
11,115 10,471 5,220 905 27,711 29,933
10,850 9,240 5,350 2,250 27,690 33,507
11,595 11,265 3,105 1,560 27,525 31,830
11,160 7,095 3,930 850 23,035 28,720
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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