AoeStats
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Black Forest

511110447Analyzed
4v4 RM · 14d ago on Oct 3, 2026· 57m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇱 Vikings · Poland
971
+14
🇨🇳 Britons · China
910
+17
🇮🇹 Bulgarians · Italy
902
+18
🇹🇷 Romans · Türkiye
901
+17
vs
🇸🇪 Slavs · Sweden
938
-16
🇵🇪 Danes · Peru
936
-17
934
-17
🇩🇪 Japanese · Germany
918
-16
Player eAPM Actions Feudal Castle Imperial Opening
33 1,892 12:11 20:02 33:35 ⛏ Fish Boom FC
29 1,657 11:55 20:15 36:42 ⛏ Fast Castle
27 1,570 11:18 20:55 40:13
23 1,323 14:16 25:31 35:57 ⛏ Fish Boom FC
20 1,161 16:25 23:49 40:19 ⚔ FC into Archers
18 1,055 14:01 24:23 31:10 ⛏ Fast Castle
18 1,058 12:03 18:54 36:36 ⛏ Fast Castle
15 843 12:47 32:37 46:17 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
30,105 43,500 29,225 2,350 105,180 119,653
32,170 34,213 18,565 4,190 89,138 93,862
31,485 23,500 20,680 1,650 77,315 90,544
16,425 29,727 21,415 3,815 71,382 94,466
18,630 28,175 18,040 1,740 66,585 94,100
27,070 18,612 13,570 2,875 62,127 67,150
23,660 13,179 13,835 4,130 54,804 64,576
17,565 17,770 14,230 1,690 51,255 64,648
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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