AoeStats
← [ GG ] SHAKA

Yucatan

512458948Analyzed
4v4 RM · 7d ago on Oct 9, 2026· 47m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Khmer · Argentina
1335
+13
🇦🇷 Britons · Argentina
1312
+14
🇲🇽 Magyars · Mexico
1286
+15
🇦🇷 Mongols · Argentina
1270
+17
vs
🇧🇷 Britons · Brazil
1368
-18
1270
-15
🇫🇷 Maya · France
1253
-14
🇬🇧 Franks · United Kingdom
1201
-12
Player eAPM Actions Feudal Castle Imperial Opening
60 2,886 12:32 27:56 — ⚔ Archer Rush
53 2,525 9:25 20:00 46:12 ⚔ Scout Rush
40 1,911 9:18 25:52 46:43 ⚔ Scout Rush
38 1,831 10:18 26:31 43:33 ⚔ M@A into Archers into Skirms
34 1,627 12:20 16:41 39:38 ⛏ Fast Castle
31 1,459 10:54 14:09 28:38 ⛏ Fast Castle
31 1,492 13:06 21:21 42:31 ⚔ Scout Rush
25 1,180 11:00 17:06 46:02 ⚔ FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
24,550 18,712 14,985 3,660 61,907 79,114
15,215 17,400 11,940 1,750 46,305 52,655
18,280 17,738 6,680 2,750 45,448 47,002
23,595 9,457 11,300 950 45,302 48,923
19,765 7,443 12,890 1,500 41,598 47,277
16,000 8,590 9,600 1,705 35,895 39,689
9,875 14,245 8,270 1,085 33,475 35,598
9,575 11,728 7,835 1,855 30,993 32,781
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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