AoeStats
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African Clearing

512186557Analyzed
4v4 RM · 10d ago on Oct 8, 2026· 32m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇱🇹 Britons · Lithuania
1393
+16
🇨🇳 Bulgarians · China
1390
+16
🇹🇼 Japanese · Taiwan
1361
+18
🇨🇳 Italians · China
1328
+19
vs
🇨🇳 Vietnamese · China
1443
-19
🇨🇳 Mongols · China
1426
-18
🇨🇳 Burgundians · China
1386
-17
🇨🇳 Magyars · China
1334
-15
Player eAPM Actions Feudal Castle Imperial Opening
49 1,616 12:17 26:05 — ⚔ Scout Rush
36 1,174 14:12 20:38 — ⛏ Fish Boom FC
35 1,147 14:51 19:29 — ⛏ Fast Castle
33 1,104 13:49 26:59 — ⚔ Archer Rush
33 1,075 13:28 22:03 — ⚔ Archer Rush
31 1,037 13:25 23:39 — ⚔ Scout Rush
28 911 14:03 17:52 — ⛏ FC into Fish Boom
24 783 14:50 19:51 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
9,835 7,210 2,900 400 20,345 21,060
6,210 8,516 3,145 850 18,721 23,031
10,540 5,840 1,320 950 18,650 19,436
7,755 7,607 925 1,710 17,997 19,177
5,250 6,015 4,425 100 15,790 15,843
6,285 6,249 970 500 14,004 14,115
5,600 5,158 2,700 200 13,658 13,886
6,000 4,899 765 1,025 12,689 13,055
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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