AoeStats
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African Clearing

512177757Analyzed
4v4 RM · 11d ago on Oct 8, 2026· 40m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1391
+16
🇮🇳 Wu · India
1370
+17
🇱🇹 Britons · Lithuania
1358
+17
🇹🇼 Tatars · Taiwan
1326
+18
vs
🇨🇳 Vikings · China
1473
-21
🇦🇺 Bengalis · Australia
1430
-19
🇨🇳 Spanish · China
1320
-14
🇨🇳 Persians · China
1301
-14
Player eAPM Actions Feudal Castle Imperial Opening
56 2,267 13:37 17:21 — ⛏ Fast Castle
36 1,465 14:45 18:48 — ⚔ Fish Boom FC into Archers
34 1,364 13:33 18:17 38:20 ⛏ Fast Castle
33 1,324 13:32 23:11 — ⚔ Archer Rush
30 1,217 13:05 17:42 — ⛏ Fast Castle
28 1,140 13:14 17:46 — ⛏ Fast Castle
24 978 13:00 17:33 — ⛏ Fast Castle
23 918 13:28 17:12 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
11,200 15,757 3,705 2,350 33,012 34,724
12,865 9,580 3,820 1,605 27,870 30,146
10,325 8,535 4,485 1,730 25,075 25,361
8,225 10,698 3,975 1,825 24,723 27,608
9,570 6,078 3,720 1,055 20,423 21,898
8,775 5,417 4,660 1,050 19,902 19,747
7,175 6,649 3,825 1,700 19,349 19,049
6,525 5,815 2,935 500 15,775 18,481
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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