AoeStats
← Juanverde100

Arena

511647705Analyzed
4v4 RM · 10d ago on Oct 6, 2026· 40m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Hindustanis · Argentina
1226
+12
🇦🇷 Koreans · Argentina
1213
+12
🇦🇷 Cumans · Argentina
1074
+18
🇦🇷 Celts · Argentina
1074
+18
vs
🇨🇴 Khmer · Colombia
1170
-17
🇨🇴 Hindustanis · Colombia
1157
-16
🇨🇴 Muisca · Colombia
1120
-15
🇨🇴 Italians · Colombia
1044
-12
Player eAPM Actions Feudal Castle Imperial Opening
69 2,800 10:48 14:51 35:00 ⛏ Fast Castle
40 1,617 10:13 14:11 — ⛏ Fast Castle
40 1,605 9:40 23:10 — ⚔ M@A Rush
38 1,556 9:34 15:54 29:33 ⛏ Fast Castle
37 1,499 10:10 14:58 31:34 ⛏ Fast Castle
29 1,170 10:04 14:08 31:02 ⛏ Fast Castle
22 901 11:47 15:28 34:22 ⛏ Fast Castle
17 691 9:21 21:11 37:17 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,350 13,385 12,465 1,000 52,200 63,751
22,070 20,735 7,050 1,800 51,655 63,988
13,495 17,945 6,675 2,150 40,265 43,349
14,575 7,295 5,455 875 28,200 29,586
11,250 9,595 4,720 2,280 27,845 35,587
9,825 8,955 3,395 200 22,375 25,093
10,950 6,830 2,600 865 21,245 28,254
5,375 6,700 2,160 515 14,750 16,637
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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