AoeStats
← [BY] rebecamontiel

Arena

511667417Analyzed
4v4 RM · 14d ago on Oct 6, 2026· 39m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Magyars · China
1488
+11
🇺🇸 Huns · United States
1443
+13
🇲🇽 Spanish · Mexico
1427
+14
🇧🇷 Bengalis · Brazil
1411
+15
vs
🇨🇱 Hindustanis · Chile
1435
-15
🇺🇸 Khmer · United States
1425
-15
🇨🇱 Italians · Chile
1409
-14
🇺🇸 Persians · United States
1261
-9
Player eAPM Actions Feudal Castle Imperial Opening
53 2,091 11:08 15:33 36:54 ⛏ Fast Castle
41 1,605 9:58 15:03 29:56 ⛏ Fast Castle
41 1,610 10:48 14:26 31:30 ⛏ Fast Castle
40 1,566 10:26 14:27 26:15 ⛏ Fast Castle
37 1,459 10:20 14:53 — ⛏ Fast Castle
30 1,168 9:38 13:35 26:38 ⛏ Fast Castle
27 1,057 11:34 14:38 28:32 ⛏ Fast Castle
13 501 10:57 18:23 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,600 21,785 13,025 1,600 51,010 63,253
23,390 12,215 12,415 850 48,870 52,410
16,810 13,410 11,010 2,950 44,180 45,986
20,725 12,550 6,670 855 40,800 46,278
17,235 14,778 5,940 1,620 39,573 46,018
11,070 5,765 5,245 2,800 24,880 26,351
6,515 4,633 2,910 855 14,913 15,977
4,665 4,715 1,205 850 11,435 11,996
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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