AoeStats
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Arena

511193703Analyzed
4v4 RM · 13d ago on Oct 4, 2026· 33m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Bulgarians · United States
1002
+12
🇵🇪 Cumans · Peru
962
+14
🇦🇷 Romans · Argentina
924
+16
🇫🇷 Turks · France
851
+18
vs
🇨🇳 Spanish · China
944
-16
🇨🇳 Turks · China
920
-15
🇺🇸 Bohemians · United States
911
-15
🇺🇸 Khmer · United States
893
-14
Player eAPM Actions Feudal Castle Imperial Opening
37 1,241 12:00 16:42 27:20 ⛏ Fast Castle
24 823 10:21 15:51 29:47 ⛏ Fast Castle
20 657 10:18 16:34 — ⛏ Fast Castle
20 687 10:42 16:29 29:28 ⛏ Fast Castle
16 529 9:36 14:58 — ⛏ Fast Castle
16 539 10:30 18:58 — ⛏ Fast Castle
15 490 10:35 28:43 — ⚔ Scout Rush
14 479 11:58 17:03 21:06 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
11,345 8,135 1,915 1,050 22,445 26,169
9,900 7,595 2,760 875 21,130 22,256
9,720 6,914 3,420 850 20,904 28,419
8,900 5,190 2,080 2,250 18,420 22,123
7,600 5,645 4,950 0 18,195 20,887
8,445 6,355 1,110 1,550 17,460 20,416
6,575 6,455 3,385 750 17,165 19,968
7,125 4,940 1,295 575 13,935 14,939
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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