AoeStats
← john

Nomad

511371985Analyzed
4v4 RM · 14d ago on Oct 4, 2026· 46m 41s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Persians · Germany
1084
+10
🇩🇪 Italians · Germany
998
+13
🇩🇪 Japanese · Germany
966
+14
🇩🇪 Vietnamese · Germany
947
+15
vs
🇺🇸 Burmese · United States
972
-14
🇷🇴 Magyars · Romania
946
-14
🇨🇱 Vietnamese · Chile
935
-13
🇲🇹 Japanese · Malta
882
-11
Player eAPM Actions Feudal Castle Imperial Opening
24 1,099 13:56 27:14 46:01 ⚔ Scout Rush
21 982 14:42 20:07 36:37 ⛏ Fish Boom FC
20 940 16:09 24:29 — ⚔ Fish Boom into Scouts
19 872 18:29 22:45 38:11 ⛏ Fish Boom into Fire Galleys FC
17 783 16:21 26:22 38:43 ⛏ Fast Castle
17 810 17:30 23:04 32:22 ⛏ Fish Boom FC
16 756 14:42 20:29 31:43 ⛏ Fish Boom FC
14 674 15:55 22:13 39:47 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
17,925 16,814 9,580 6,000 50,319 56,129
15,170 19,355 8,085 4,525 47,135 54,286
12,150 14,815 9,865 2,280 39,110 47,118
14,075 14,220 4,705 2,565 35,565 36,862
8,695 12,500 4,880 2,450 28,525 29,991
13,425 8,458 4,980 1,600 28,463 32,974
14,015 8,262 5,225 300 27,802 30,293
10,975 9,718 3,355 2,465 26,513 28,154
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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